04Projects

Ideas brought to life, usually under a deadline.

A collection of AI systems, automation workflows, competition builds, software projects and experiments that taught me something worth keeping.

01
2026 Featured

Supervity AutoPilot Asia Hackathon · Finance Track · 3rd Place

AP Command Center

A governed, agentic Accounts Payable command center that automates routine invoice work while keeping humans in control of high-risk decisions.

Highlights

  • Multi-agent orchestration for extraction, duplicate checks, matching, risk screening and policy decisions
  • Human-in-the-loop approvals for vendor onboarding, bank verification and DOA exceptions
  • Self-learning fraud pattern workflow using human-confirmed outcomes as reusable knowledge
  • AI Insights layer for workload, queue and operational optimisation

Stack

Next.jsTypeScriptSupabasePostgreSQLSupervityAI Agents
02
2026 Featured

National AI Student Challenge · Micron Track · Champion

Smart Tool Log Parser

An AI-powered log processing pipeline for normalising diverse equipment logs into consistent, analysis-ready data for manufacturing operations.

Highlights

  • Designed a distributed end-to-end architecture for ingestion and parsing
  • Used LLM-based extraction and normalisation to handle varying vendor and firmware log formats
  • Added urgency classification to support anomaly detection and predictive maintenance workflows

Stack

PythonLLMsData PipelinesAISystem Design
03
2026

SIM AI-GNITION

Automated Helpdesk Triage & Routing

An AI-assisted support workflow designed to classify incoming requests and route them to the right handling path more quickly.

Highlights

  • Focused on reducing manual triage effort and improving response consistency
  • Designed around practical automation rather than a standalone chatbot experience

Stack

AIAutomationClassificationWorkflow Design
04
2026

Multiplayer Game Project

Answer and Conquer

A Python/Tkinter multiplayer strategy-and-quiz game built around a 5×5 board, timed turns and networked play.

Highlights

  • Implemented multiplayer socket communication and game settings
  • Designed configurable timers, player options and board-state interactions

Stack

PythonTkinterSocketsGame Development